Hola, iam Tasha Fountain, Have a Rock-and-Roll Day!
Wow, the damage that this shocking event has grasped is unbelievable! I mean, it’s like nothing we’ve ever seen before. It’s totally mind-blowing. You know, it’s one of those things that you just can’t wrap your head around. It’s so hard to believe that something like this could happen. But here we are, dealing with the aftermath and trying to make sense of it all.
How Much Damage Does Shocking Grasp Do? [Solved]
Wow, this spell packs a punch! When you hit your target with it, they take 1d8 lightning damage and can’t take reactions until their next turn. And get this - it gets even more powerful as you level up. At 5th level, the damage increases to 2d8; 11th level, 3d8; and 17th level, 4d8! Talk about a classic D&D spell!
- Target: Shocking Grasp targets a single creature within range.
- Damage: The target takes 1d8 lightning damage on a successful hit.
- Saving Throw: The target can make a Dexterity saving throw to take half damage, but the spell’s save DC is based on your spellcasting ability modifier plus your proficiency bonus.
- Range: Shocking Grasp has a range of 5 feet, meaning you must be within 5 feet of the target to cast it successfully.
- Concentration: This spell requires concentration, meaning you must maintain concentration on it for its duration or it will end prematurely and have no effect on the target creature(s).
This phrase is a bit of a head-scratcher! It could mean that the damage done is so shocking that it’s hard to wrap your head around, or it could mean that the damage has such a strong grip on you that it’s hard to shake off. Either way, it’s not something you want to experience!